Season 12 is going to be one of the biggest new seasons for Sea of Thieves because it opens the game up to an entirely new player base.
A new Sea of Thieves season is always something to look forward to. Not only does it bring a new Plunder Pass to work through and often big changes to the game’s core content, but it also adds new activities to keep you busy for hours each time you log in. Season 12 is particularly exciting because it’s going to see the launch of Sea of Thieves for PS5, which could see servers flooded with hundreds of new pirates ready to take to the seas.
When is the release date for Sea of Thieves Season 12?
Screenshot via Rare
Sea of Thieves Season 12 will be released on April 30, 2024. The exact time of the season’s release isn’t clear at the time of writing, but it will almost certainly require some server downtime in the days leading up to it. Once that’s out of the way, players should be able to dive into season 12 on the date without any issues.
Sea of Thieves PS5 release date and details explained
Screenshot via Rare
Season 12 will see the release of Sea of Thieves on PS5. while the game isn’t technically out on PS5 until April 30, 2024, anyone who pre-orders the game can play the closed beta between April 12 to 15, 2024. In addition, those who pre-order the Premium Edition get five days of early access and can, therefore, start playing from April 25, 2024.
The PS5 version of Sea of Thieves is no different from the PC or Xbox versions. Players will be able to start their pirate journey and link up with others to conquer the toughest challenges the seas have to offer. However, this version marks the inclusion of a big new fan base, one that could see the game’s player base explode exponentially.
Everything new in Sea of Thieves Season 12
Developer Rare outlined everything it has planned for Sea of Thieves in Season 12 and beyond during its 2024 Preview Event. Just in case you missed it, I’ve highlighted all the new content you can get in the game once the season is out below.
New weapons and tools
Screenshot via Rare
With Season 12, two new weapons and three new tools are being added to Sea of Thieves. The aim of these items is to mix up the current meta and get players to use something different each time they drop into the game. The new weapons and tools are as follows.
Weapon – Double-Barreled Flintlock: A pistol with two barrels that can fire more shots than the basic pistol. You can fire two shots before reloading or charge the weapon for a single powerful shot that uses both barrels. Weapon – Throwing Knives: Knives that players can throw to attack enemies from afar with something slightly more accurate and recoverable. These sharp implements can also be used for quick melee attacks or charged for stronger stabs against other players. Tool – Wind Caller: A horn-shaped shell that players blow into to summon the power of the wind. This gives them wind to fill their sails and speed even against the wind at full speed. It also works for pushing enemy players away or as a form of propulsion in the sea when stuck in the water. Tool – Scattershot: A collection of four cannonballs that are smaller and have a shorter range than standard ones, but hit targets with multiple projectiles and cause several small holes for players to repair. It can quickly overwhelm an enemy ship and make them easier to beat. Tool – Bone Caller: A new throwable for players to wield. Once it detonates, skeletons will spawn around the player in that area and fight for them.
Rare isn’t only adding new weapons and tools, though; it’s improving old ones. For example, it will now be possible to balance on Harpoon Lines. This means you can now open up routes to other ships on the seas or make it easier to get onto and off of islands.
Ziplines
Screenshot via Rare
With Season 12’s launch, more ziplines are going to appear on the islands around Sea of Thieves. They’ve been carefully placed across the game’s islands where players can make the most of them, not simply placed anywhere without a thought. they offer faster traversal, easier access to ships, and escape routes from skeletons.
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