The developer of 2021’s Buck Up and Drive, Fábio Fontes, has been showing off his work on the upcoming sequel. While it’s still early in development, things look to be progressing well on the title.
If you’re unfamiliar, Buck Up and Drive, it’s similar to Out Run if it was taken to its furthest extremes. You not only race against time, but you also flip the hell out, performing absurd stunts that look like your car got stuck in the level geometry, and the physics don’t know how to cope. There’s also drifting and rail-grinding, the normal sort of thing you’d expect from a racing game. It was part of my list of 2021 games you might have missed, which is what I did before just making the usual top 10 list every year.
Buck Up and Drive 2 looks to be expanding on that. I’m not sure how that’s possible, but Fábio Fontes obviously has the answer: driving on walls. Do you remember the Spider-Mobile from the 1970’s Spider-Man comics? It’s a lot like that but less dumb. Also shown off is character customization. I’m not sure why, but I’ll take it.
Buck Up and Drive 2 is built in the Godot Engine, probably because Fontes had a falling out with the GameMaker Engine following their move to a subscription model. Thankfully, the billboards have returned for the sequel. Some players complained about the original game’s common use of pride flags as billboards, so in response, Fontes added a “Pride Flag Billboard Toggle.” When toggled, it simply adds more pride flags. Respect.
Buck Up and Drive 2 is coming to PC. There is no stated release window, as it is still early in development.
Zoey Handley
Staff Writer – Zoey is a gaming gadabout. She got her start blogging with the community in 2018 and hit the front page soon after. Normally found exploring indie experiments and retro libraries, she does her best to remain chronically uncool.
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