Mod Power requirement: 1,250
1 x Root Ganglia
or
1.500 Scrap
Mod Power requirement: 750
1 x Root Ganglia
or
1.500 Scrap
Mod Power requirement: 450
1 x Root Ganglia
or
1.500 Scrap
Mod Power requirement: 600
1 x Root Ganglia
or
1.500 Scrap
The orb can be overcharged by striking it with additional damage.
Mod Power requirement: 850
1 x Bone Sap
5 x Lumenite Crystals
650 x Scrap
On hit, chains are pulled towards the caster, dealing 350 damage split equally among enemies and applying 385 bleeding damage over 15 seconds.
Mod Power requirement: 450
1 x Bloody Steel Splinter
5 x Lumenite Crystals
650 x Scrap
Mod Power requirement: 450
1 x Faith Seed
5 x Lumenite Crystals
650 x Scrap
Mod Power requirement: 900
1 x Cordyceps Gland
5 x Lumenite Crystals
650 x Scrap
Mod Power requirement: 650
1 x Heart Seed
5 x Lumenite Crystals
650 x Scrap
Mod Power requirement: 400
1 x Soul Sliver
5 x Lumenite Crystals
650 x Scrap
Dealing damage to frozen enemies immediately breaks the Time Lapse effect, applying slow for the remaining duration.
Mod Power requirement: 1,000
1 x Broken Timepiece
5 x Lumenite Crystals
650 x Scrap
Reloading or Swapping detonates Brands dealing 225 damage.
Additional Brands (3 Max) on the same target deal 50% damage.
Salin enemies return 5-15% of Ammo and Mod power to the weapon.
Mod Power requirement: 400
Attached to the Alpha-Omega Weapon, which is crafted using the Forgotten Memory.
Perfect Dodge doubles duration.
Attached to the NightShade Weapon, which is crafted using the Nightweaver’s Finger.
Explosion applies 75 BURNING damage over 10s per Charge consumed.
Additional Charges consumed increase all damage by 5%. Max 5 Charges
Mod Power requirement: 630
Attached to the Star Shot Weapon, which is earned by completing the Supply Ship Event on N’Erud.
Deals 120 damage with a 25% Critical damage bonus, and 2x additional stagger.
Bloodline damage increases by 50% for each enemy penetrated.
Attached to the Merciless Weapon, which is crafted using the Crimson Membrane.
Charge Attacks deal 100 BLEEDING damage over 10s
Attached to the Assassin’s Dagger Weapon, which is crafted using either:
Assassin Dagger (Teal Jewel).
Assassin Dagger (Red Jewel).
Assassin Dagger (Purple Jewel).
After fully burrowing into an enemy, creates a Weakspot which grants 50% of normal Weakspot Damage on hit.
If attached to an existing Weakspot, Ranged Crit Chance is increased by 15% when attacking the drill. Lasts 6 seconds.
Mod Power requirement: 500
1 x Mutated Growth
5 x Lumenite Crystal
500 x Scrap
Targets embedded with a rod take 20 SHOCK damage per second. They take 20% additionally damage per extra rod in the target.
Damage is increased by 1.5% if linked to another rod. Rods in the same target will not link.
Mod Power requirement: 450
Attached to the Engima Weapon, which is crafted using the Cipher Rod.
Shots also apply CORRODED, dealing 150 damage over 10 seconds.
Mod Power requirement: 450
1 x Tainted Ichor
5 x Lumenite Crystal
500 x Scrap
Reactivating fires the Cube Shield damage enemies as it travels. Damage is increased if the Cube Shield has absorbed enemy projectile damage before firing.
Mod Power requirement: 1000
Attached to the Cube Gun, which is crafted using the Conflux Prism.
After 1.5 seconds of being sentenced, the enemy will suffer 10 Phantom Strikes, dealing X25 Damage each. Deals 25% additional damage to BLEEDING enemies.
Attached to the Feral Judgement Weapon, which is crafted using the Ravager’s Maw.
Picking up a Glitch increases All damage by 20% for 5 seconds.
Destroying a Glitch causes it to destabilize, creating a 5m Virus Pool which deals 25 damage per second and applies the FRAGMENTED debuff to enemies inside. Virus Pools last 15 seconds.
Mod Power requirement: 1500
1 x Necrocyte Strand
5 x Lumenite Crystal
500 x Scrap
The wielder becomes significantly harder to hit while moving.
Disables other weapons and Skills for the duration, or until Dreadwalker is deactivated. Lasts 10 seconds.
Mod Power requirement: 1250
Attached to the Nightfall Weapon, which is crafted using the Cursed Dream Silks.
After dealing 250 damage, Charge Attack will release a Dreamwave, flowing outwards 20m and returning to caster.
Dreamwave applies SLOW to all enemies for 10s and grants a Stack of REVERIE for each enemy affected. Each Stack grants +2% to All Damage and +2% Movement Speed, which lasts 15 seconds.
Attached to the Dream Catcher Weapon, which is earned by feeding Nightweaver’s Web the Nightweaver Stone Doll.
Max 1 Wall at a time. Lasts 30 seconds.
Mod Power requirement: 500
1 x Ionic Crystal
5 x Lumenite Crystal
500 x Scrap
Recalled bolts can also overfill Sorrow by up to +5. Any additional bolts will be returned to reserves.
Mod Power requirement: 600
Attached to the Sorrow Weapon, Which is earned by trading the Tear of Kaeula at Meidre.
Mod Power requirement: 650
Attached to the Hellfire Weapon, found on Ashen Wasteland, Root Earth realm.
Familiar will select a new target when the previous one dies. Lasts 15 seconds.
Mod Power requirement: 1000
1 x Sacred Hunt Feather
5 x Lumenite Crystal
500 x Scrap
Each stack deals 3 Damage per second. Max 10 stacks. Lasts 30 seconds.
Mod Power requirement: 1250
1 x Agnosia Driftwood
5 x Lumenite Crystal
500 x Scrap
Costs 35 Stamina.
Attached to the Stonebreaker Weapon, which is earned by killing the Corruptor on Yaesha without killing the Guardian.
The center of the cyclone deals 75 FIRE damage per second. Lasts 15 seconds.
Mod Power requirement: 1250
1 x Forlorn Fragment
5 x Lumenite Crystal
500 x Scrap
Charged Neutral Evade Attacks increase range by 3x and damage by 25%
Attached to the Atom Splitter Weapon, which is found in the N’Erud realm on a broken platform in any dungeon.
You may need to reroll your campaign or do adventure mode to get this item depending on your world layout.
Duration increases with additional fragments. Max 35 seconds.
Attached to the Godsplitter Weapon, which is crafted using the Melded Hilt.
Mod Power requirement: 750
Attached to the Twisted Arbalest Weapon, which is earned by defeating the Corruptor while the Guardian is broken.
Overheats automatically when deactivated. Lasts 20 seconds.
Mod Power requirement: 850
Attached to the Plasma Cutter Weapon, which is earned by wearing the Navigator’s Helm to open the Navigation Room on N’Erud.
Mod Power requirement: 850
1 x Seeker Residue
5 x Lumenite Crystal
500 x Scrap
Shortly after throwing, another will appear in the wielders hand.
Costs 25 Stamina
Attached to the Kreli Axe, which is found hidden in the Pressureplate Puzzle in Endaira’s End, Yaesha realm.
Enemies struck by Crescent Moon while Moonlit release a Moon Essence which returns 1 arrow, heals 5% of Max Health, and grants 15% Fire and Reload Speed for 5 seconds.
Basic Shots automatically become Charged Shots. Manually Charged Shots fire two arrows.
Mod Power requirement: 1250
Attached to the Cresent Bow Weapon, which is earned by getting the Anamy’s Echo item from Nimue while she sleeps.
Mod Power requirement: 750
Attached to the Nebula Weapon, which is dropped by Tal Ratha in the Forgotten Prison if you choose not to be eaten.
Performing a Melee Attacks lets loose a Fragment which taints the blood of targets, causing all attacks from Deceit to register as Weaspot hits for a short period of time.
Charge Melee attack fires all remaining Fragments at once.
Mod Power requirement: 750
Attached to the Deceit Weapon, which is crafted with the Imposter’s Heart from Faelin.
Shots also apply OVERLOADED, dealing 35 SHOCK Damage every 5 seconds for 15 seconds.
Mod Power requirement: 1250
1 x Escalation Circuit
5 x Lumenite Crystal
500 x Scrap
Sustaining the beam on a target causes an explosion which deals 150 Mod damage in a 3m AOE.
Mod Power requirement: 50 per pulse.
1 x Sentry;s Old Iris
5 x Lumenite Crystal
500 x Scrap
Mod Power requirement: 750
1 x Serum W-13
5 x Lumenite Crystal
500 x Scrap
Tentacles deal 30 damage and steal 1.5% of the hero’s Max Health per hit. Lasts 20 seconds. (Max 2)
Mod Power requirement: 450
1 x Twilight Dactylus
5 x Lumenite Crystal
500 x Scrap
Mod Power requirement: 400
Attached to the Meridian Weapon, which is found in the Flooded Sewer Event in either The Great Sewers, Tiller’s Rest, and Harvester’s Reach in Losomn realm.
Spears embedded in the environment remain in place for 10 seconds.
Mod Power requirement: 850
1 x Dread Core
5 x Lumenite Crystal
500 x Scrap
The song continues for 15 seconds, afflicting targets within 15m with SLOW, and a 15% decrease to damage dealt.
Mod Power requirement: 1000
1 x Scroll of Binding
5 x Lumenite Crystal
500 x Scrap
Enemies killed while bearing the Soul Brand leave behind an Echo which lasts 10s before returning to the Nightmare Realm.
Echoes are drawn to any survivor who walks within 3m, granting 10% of Max Health on contact.
Mod Power requirement: 850
Attached to the Rune Pistol Weapon, which can be crafted by Nimue with the Decepit Rune, which is earned by offering the Ravenous Medallion to the Nightweaver’s Web.
Mod Power requirement: 450
1 x Cracked Shell
5 x Lumenite Crystal
500 x Scrap
Mod Power requirement: 750
Attached to the Sagittarius Weapon, which is found by solving the puzzle in the Cathedral of Omen in Yaesha realm.
After 2 seconds of application to a target, SLOW becomes STASIS, freezing the target in place for 10 seconds
Mod Power requirement: 50 per pulse.
1 x Stasis Core
5 x Lumenite Crystal
500 x Scrap
Striking the Supernova with Aphelion’s primary fire increases its explosion radius by 25% and damage by 50%, and spawns a massive shockwave that deals 300 FIRE damage and also applies the initial BURNING amount.
Mod Power requirement: 1250
Attached to the Aphelion Weapon, which is earned by defeating Sha’Hala after inserting the Override Pin near the console before the Spectral Guardian.
Mod Power requirement: 750
1 x Alkahest Powder
5 x Lumenite Crystal
500 x Scrap
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