With the LoL Patch 14.2 on the live servers, it’s time to take a look at what Riot is planning to tweak in Patch 14.3.
LoL Patch 14.3 – Smolder and more changes
After two patches of updates, we’re starting to see the effects of the new season changes come to fruition. There are still a few outliers but Riot has been looking to quickly fix some of the overpowered combinations in the game.
Despite a load of tweaks to the game, there hasn’t been anything too game-breaking, which works in players’ favor. Especially now that the latest champion, Smolder, will be coming to the game. The newest LoL character will hit the live servers on January 31, so he will take the spotlight for a while.
Based on the PBE datamine, there are already a couple of changes in the work for the upcoming Patch 14.3. Below you can find the exact numbers and adjustments.
Patch 14.3 Release Date
According to the official patch schedule, Patch 14.3 will be released on Wednesday, Feb. 7. This will be the third patch out of the 24 updates planned for the year.
How will the upcoming patch impact the meta?
The support item changes in Patch 14.2 will likely kill off the double support item combinations that we have seen at the highest Elos. We’ll have to see whether some duos are still viable. Aside from that, however, it’s still too early to judge how the meta will shift given the small amount of changes.
Patch 14.3 Tentative Changes
Champion changes
Illaoi
Passive Tentacle Bonus Range ⇒ 125 (should be slightly bigger compared to the past
Smolder
AD: 56 +2.5 ⇒ 55 +2.3 (unsure if this is going to ship as a day 1 hotfix with 14.2)
Udyr
No longer replaces Ult Hunter for Relentless Hunter
Passive tooltip: can recast an ability to renew it with “Ultimate benefits” – presumably his passive now benefits from ultimate effects like ult haste
Yorick
Q cost: 25 ⇒ 20
Q healing is no longer doubled when below 50% health
Q now heals for 4%-8% missing health based on spell rank (healing is 50% effective vs minions)
E cast time: 0.33 seconds ⇒ 0.25 seconds
E missile gravity: 7000 ⇒ 14000 (essentially it will visually arc higher, but travel time unchanged)
R cooldown between mark procs: 2s ⇒ no cooldown
R proc target tHP scaling: 3%/6%/9% ⇒ 2%/3%/4%
Zac
R blob healing tooltip corrected to reflect the passive buff
Item Changes
Cryptbloom
Heal missile should now affect untargetable allies
Echoes of Helia
Heal per shard: 20 ⇒ 40
Damage per shard: 55 ⇒ 45
Eclipse
Damage: 8%/4% max HP ⇒ 6%/3% max HP
Hextech Alternator
Damage: 50 – 125 ⇒ 65 flat
Hextech Rocketbelt
Damage: 125 + 15% AP ⇒ 100 + 10% AP
Hullbreaker
Can now be searched by typing “pirate”, “yarrr”, and “ahoy”
Kraken Slayer
AD: 40 ⇒ 45
Base damage removed
AD ratio: 65% total ⇒ 180% base
Lich Bane
Sheen base AD ratio: 100% ⇒ 75%
Luden’s Companion
AP: 90 ⇒ 100
Damage per stack: 40 + 8% AP ⇒ 45 + 4% AP
Malignance
AP: 80 ⇒ 90
DoT AP ratio: 6% ⇒ 5%
MR shred: 6 – 12 ⇒ 10 flat
Navori Quickblades
Can now be searched by typing “crit shojin”
Profane Hydra
Cleave AD ratio: 40%/20% ⇒ 50%/25%
Active bonus damage against low health targets: 150% ⇒ 130%
Redemption
Damage: 10% max HP ⇒ 8% max HP
Statikk Shiv
Cost: 3000 ⇒ 2800
Champion base damage: 100 – 180 ⇒ 90 flat
System Changes
Clash banners have been relocated to accommodate terrain changes
Tier 3 Smites will now also have a static between-cast cooldown
Upcoming skins
The Chinese New Year is approaching soon which means players will get access to the new skinline Heavenscale. Below is the list of champions receiving a skin for Patch 14.3:
Prestige Heavenscale Ezreal
Heavenscale Ezreal
Heavenscale Kai’Sa
Heavenscale Master Yi
Heavenscale Diana
Heavenscale Janna
Heavenscale Smolder
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