Are you looking for starter builds for Last Epoch to use as a beginner? Then, keep on reading for the best Last Epoch Starter Builds
Last Epoch is the latest action role-playing game (ARPG) on the market of the hack and slash genre developed by Eleventh Hour Games (EHG). With five different classes, there is something for both advanced and new players. However, creating a build as a beginner in the game can be daunting without prior knowledge. Hence, here are some of the best Last Epoch Starter Builds for beginners.
Last Epoch Starter Builds for Beginners
There are plenty of amazing starter builds from all five of the classes in Last Epoch. After narrowing down the five classes and their mastery skills, we came up with three different builds for beginners in the game. While these starter builds and their playstyles might not be for everyone, these are the best to start with in the game. Thus, here are three of the best Last Epoch Starter Builds for beginners:
Acolyte Mastery: Necromancer Build
Credit: @maxroll.gg on YouTube
The most perfect and beginner-friendly build of the Last Epoch Starter Builds in this list is the Necromancer Mastery build from the Acolyte class. It deals tons of damage by summoning an army of minions to shred through anything in your path as you level up in the game. It is a build perfect for a long-range player who can let their minions take hits for them.
Here are the Skills that will be used in the Necromancer build:
Summon Skeleton: Summons a Skeleton Warrior or Skeleton Archer to guard you. You are limited to 3 Skeletons at one time.
Mana Cost: 15
Cooldown: N/A
Summon Bone Golem: Summons a Bone Golem which attacks slowly, but has a 15% chance of retaliating with Bone Shatter when hit.
Mana Cost: 60
Cooldown: 10 seconds
Summon Volatile Zombie: Summons a Volatile Zombie which charges towards the nearest enemy. Whenever it reaches an enemy or dies, it explodes dealing physical and fire damage to all the enemies nearby.
Mana Cost: 16
Cooldown: N/A
Other Passive Skills to combine with the Skills above:
Rip Blood: Rips blood out of a target enemy, dealing Physical Damage to it. An orb of the blood ripped
Mana Cost: 16
Damage Per Second: 24
Cooldown: N/A
Bone Curse: Apply a curse to enemies in an area for 8 seconds that causes Physical Damage when hit. If the curse is inflicted by yourself, the damage is tripled.
Mana Cost: 16
Cooldown: N/A
Transplant: Creates a new body for you at the target location, detonating your former body at the old location and dealing Physical Damage to enemies around it. Instead of Mana, this spell draws out 13% of your current health and it is consumed.
Mana Cost: 0
Damage: 55
Cooldown: N/A
Sentinel Mastery: Paladin Build
Credit: @maxroll.gg on YouTube
The second beginner-friendly build of the Last Epoch Starter Builds in this list is the Paladin Mastery build from the Sentinel class. This build is best at specifically targeting foes by melting them with a scorching hot Javelin. This build scales really well into the end game, as you gain access to more Passive Skills. It deals an insane amount of damage alongside speedy recovery, making it a very balanced build for a beginner.
Here are the Skills that will be used in the Paladin build:
Rive: A combination of three melee attacks. Every third consecutive melee attack using Rive slashes in a full circle around the character, dealing double damage.
Mana Cost: 0
Damage: 4
Cooldown: N/A
Lunge: Dash to an enemy nearby and strike it with your weapon. This Skill cannot be used without a proper target. It also uses more Mana the further away that the target is from your location.
Mana Cost: 8
Damage: 2
Cooldown: 4 seconds
Javelin: Hurl a Javelin in a straight path, piercing every enemy in the weapon’s path. If you have a Spear equipped, the added melee damage applies to the Javelin as added throwing damage, at 30% of its normal value. Other melee damage does not add up and the added throwing damage applies at 180% effectiveness.
Mana Cost: 9
Damage Per Second: 64
Cooldown: N/A
Other Passive Skills to combine with the Skills above:
Holy Trail: Creates a trail of Holy Fire and Lightning that damages enemies when they stand on it.
Mana Cost: 5
Damage Per Second: 206
Cooldown: N/A
Shield Rush: Charge through enemies at a target location until you release your ability key. You hit enemies in your path and the hit area widens further near the end of the movement. You do not however regenerate Mana while rushing through with this movement.
Mana Cost: 50
Damage Per Second: 7
Cooldown: 4.5 seconds
Summon Forged Weapon: Summons a Forged Weapon which lasts for 20 seconds and is slightly affected by the stats and attack rate of your weapon. You can summon and control up to 6 Forged Weapons at once.
Mana Cost: 20
Cooldown: N/A
Primalist Mastery: Druid Build
Credit: @maxroll.gg on YouTube
The third and last but definitely not the least beginner-friendly build of the Last Epoch Starter Builds in this list is the Druid Mastery build from the Primalist class. This build focuses on melee range attacks to build up stacks on enemies to scale damage. This is also a really tanky build with 20% increased health alongside the massive defense boost when shapeshifting. It deals an insane amount of damage letting you focus on defense and recovery.
Here are the Skills that will be used in the Druid build:
Swipe: A melee attack that hits all enemies in front of you in an area. This Skill attack is unaffected by weapon range.
Mana Cost: 0
Damage Per Second: 4
Cooldown: N/A
Summon Thorn Totem: Summons a totem that fires thorns at all enemies nearby. You can summon and have a total of two totems at once by default.
Mana Cost: 18
Cooldown: N/A
Spriggan Form: Transform into a Forest Spriggan, gaining 4 new abilities including Spirit Thorns, Thorn Shield, Summon Vine and Summon Healing Totem alongside having increased spell-casting capabilities. In Spriggan form, your Mana is replaced with Rage and when the meter hits 0, you return back to your normal form.
Mana Cost: 0
Damage Per Second: 33
Cooldown: 6s
Other Passive Skills to combine with the Skills above:
Duality of Nature: When you hit with Swipe and hit at least one enemy, gain Health if you are transformed and if you have not transformed, gain Mana.
Mana Gain: 3 per point
Health Gain: 7 per point
Eterra’s Blessing: The nearest ally target is healed for 100 health. If the target is one of your minions, the healing is tripled and they are energized for 4 seconds, increasing size by 20% and damage by 100%.
Mana Cost: 32
Cooldown: N/A
Fury Leap: Leap to the target location and deal damage to nearby enemies when you hit the ground.
Mana Cost: 20
Damage: 2
Cooldown: 60 seconds
With that, these are the 3 best Last Epoch Starter Builds we created from the five different classes for beginners in the game. Stay tuned for more such content from ESTNN!
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